By the end, this project should have an intuitive controller that anyone can master in seconds. Arcade controls seemed like the most fun, plus I have a bin of them. Gameplay has not been decided, but two buttons should be sufficient for a rudimentary game. There was a bit of scrap plastic in the garage that would be sturdy enough for a control face.
Holes were drilled in the plastic based on resting my hands on the board where it felt natural and where the buttons would not overlap each other. The larger holes were drilled with a stepped bit.
Everything was mounted and I found out that the plastic was transparent but not easy to see through. This opens up the possibility of more lights inside the controller for an even more eye-catching design.
The rest of the posts for this project have been arranged by date.
First time here?
Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6
Disclaimer for http://24hourengineer.blogspot.com and 24HourEngineer.com
This disclaimer must be intact and whole. This disclaimer must be included if a project is distributed.
All information in this blog, or linked by this blog, is not to be taken as advice or solicitation. Anyone attempting to replicate, in whole or in part, is responsible for the outcome and procedure. Any loss of functionality, money, property, or similar, is the responsibility of those involved in the replication.
All digital communication regarding the email address 24hourengineer@gmail.com becomes the intellectual property of Brian McEvoy. Any information contained within these messages may be distributed or retained at the discretion of Brian McEvoy. Any email sent to this address, or any email account owned by Brian McEvoy, cannot be used to claim property or assets.
Comments to the blog may be utilized or erased at the discretion of the owner. No one posting may claim property or assets based on their post.
This blog, including pictures and text, is copyright to Brian McEvoy.
2019-06-17
Parts and their positions
Holes were drilled in the plastic based on resting my hands on the board where it felt natural and where the buttons would not overlap each other. The larger holes were drilled with a stepped bit.
Holey board
Everything was mounted and I found out that the plastic was transparent but not easy to see through. This opens up the possibility of more lights inside the controller for an even more eye-catching design.
Controller face
The rest of the posts for this project have been arranged by date.
First time here?
Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6
Disclaimer for http://24hourengineer.blogspot.com and 24HourEngineer.com
This disclaimer must be intact and whole. This disclaimer must be included if a project is distributed.
All information in this blog, or linked by this blog, is not to be taken as advice or solicitation. Anyone attempting to replicate, in whole or in part, is responsible for the outcome and procedure. Any loss of functionality, money, property, or similar, is the responsibility of those involved in the replication.
All digital communication regarding the email address 24hourengineer@gmail.com becomes the intellectual property of Brian McEvoy. Any information contained within these messages may be distributed or retained at the discretion of Brian McEvoy. Any email sent to this address, or any email account owned by Brian McEvoy, cannot be used to claim property or assets.
Comments to the blog may be utilized or erased at the discretion of the owner. No one posting may claim property or assets based on their post.
This blog, including pictures and text, is copyright to Brian McEvoy.
2019-06-17
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