I designed mode4() to interact with my drum sampler. The sampler lets me play any sound stored on a memory card, but only eight at a time. I already made a function to shuffle the channels, so I do not favor the lower numbers.
I copied mode3(), the percussion mode, and made changes to restrict the instruments to available numbers and implement the shuffled order. I do not need to display instrument names because whatever I play will appear on the sampler's screen, and I want to switch that freely. The other big difference with this mode compared to mode3() is that I generate a beat for each channel, not just the selected ones, but I only play the ones picked on the screen. By treating the tracks this way, I can add instruments not set during PRandomization.
The rest of the posts for this project have been arranged by date.
First time here?
Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6
Completed projects from year 7
Completed projects from year 8
Disclaimer for http://24hourengineer.blogspot.com and 24HourEngineer.com
This disclaimer must be intact and whole. This disclaimer must be included if a project is distributed.
All information on this blog, or linked by this blog, is not to be taken as advice or solicitation. Anyone attempting to replicate, in whole or in part, is responsible for the outcome and procedure. Any loss of functionality, money, property, or similar, is the responsibility of those involved in the replication.
All digital communication regarding the email address 24hourengineer@gmail.com becomes the intellectual property of Brian McEvoy. Any information contained within these messages may be distributed or retained at the discretion of Brian McEvoy. Any email sent to this address, or any email account owned by Brian McEvoy, cannot be used to claim property or assets.
Comments to the blog may be utilized or erased at the discretion of the owner. No one posting may claim property or assets based on their post.
This blog, including pictures and text, is copyright to Brian McEvoy.
2022-03-13
I copied mode3(), the percussion mode, and made changes to restrict the instruments to available numbers and implement the shuffled order. I do not need to display instrument names because whatever I play will appear on the sampler's screen, and I want to switch that freely. The other big difference with this mode compared to mode3() is that I generate a beat for each channel, not just the selected ones, but I only play the ones picked on the screen. By treating the tracks this way, I can add instruments not set during PRandomization.
The rest of the posts for this project have been arranged by date.
First time here?
Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6
Completed projects from year 7
Completed projects from year 8
Disclaimer for http://24hourengineer.blogspot.com and 24HourEngineer.com
This disclaimer must be intact and whole. This disclaimer must be included if a project is distributed.
All information on this blog, or linked by this blog, is not to be taken as advice or solicitation. Anyone attempting to replicate, in whole or in part, is responsible for the outcome and procedure. Any loss of functionality, money, property, or similar, is the responsibility of those involved in the replication.
All digital communication regarding the email address 24hourengineer@gmail.com becomes the intellectual property of Brian McEvoy. Any information contained within these messages may be distributed or retained at the discretion of Brian McEvoy. Any email sent to this address, or any email account owned by Brian McEvoy, cannot be used to claim property or assets.
Comments to the blog may be utilized or erased at the discretion of the owner. No one posting may claim property or assets based on their post.
This blog, including pictures and text, is copyright to Brian McEvoy.
2022-03-13
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