I used a 30A ESC, a servo tester, and a barrel connector to test the motor. During startup, the ESC would "chirp" by rapidly oscillating voltage on each coil, so I knew they were connected, but the most these coils managed was a slight shaking from a magnet. I am putting this project aside.
I plan to gamify Granica with the mechanics from my Distorted Mansion card game. I need significant improvements to the gameplay, but I received ideas from some early play-testers. I documented the ideas on a couple of pages to start.
I used Midjourney to generate over eighty high-resolution images of miner ships and characters. I had to prompt for non-caucasion most of the time and I will parry the list down to a dozen when I print.
I compiled gameplay rules into a single source, including a card list for alpha testing. Now, I am streamlining the rules for playtesting to improve the valuable ones and eliminate the troublesome ones.
I asked the AI to generate pictures of cards from a space science ficition game so I could get a bunch of borders for the playing faces. I edited one in GIMP to remove the background, subject in the window, and text. I replaced the words with editable characters. This attempt was to prove the concept.
I edited three borders and kept ample space at the bottom to print rules for each card. Editing took longer on high-resolution images, but I kept the original sizes.
The rest of the summary posts have been arranged by date.
First time here?
Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6
Completed projects from year 7
Completed projects from year 8
Completed projects from year 9
Completed projects from year 10
Disclaimer for http://24hourengineer.blogspot.com and 24HourEngineer.com
This disclaimer must be intact and whole. This disclaimer must be included if a project is distributed.
All information on this blog, or linked by this blog, is not to be taken as advice or solicitation. Anyone attempting to replicate, in whole or in part, is responsible for the outcome and procedure. Any loss of functionality, money, property, or similar, is the responsibility of those involved in the replication.
All digital communication regarding the email address 24hourengineer@gmail.com becomes the intellectual property of Brian McEvoy. Any information contained within these messages may be distributed or retained at the discretion of Brian McEvoy. Any email sent to this address, or any email account owned by Brian McEvoy, cannot be used to claim property or assets.
Comments to the blog may be utilized or erased at the discretion of the owner. No one posting may claim property or assets based on their post.
This blog, including pictures and text, is copyright to Brian McEvoy.
(0:09) All the movement the motor could muster
I plan to gamify Granica with the mechanics from my Distorted Mansion card game. I need significant improvements to the gameplay, but I received ideas from some early play-testers. I documented the ideas on a couple of pages to start.
I used Midjourney to generate over eighty high-resolution images of miner ships and characters. I had to prompt for non-caucasion most of the time and I will parry the list down to a dozen when I print.
I compiled gameplay rules into a single source, including a card list for alpha testing. Now, I am streamlining the rules for playtesting to improve the valuable ones and eliminate the troublesome ones.
I asked the AI to generate pictures of cards from a space science ficition game so I could get a bunch of borders for the playing faces. I edited one in GIMP to remove the background, subject in the window, and text. I replaced the words with editable characters. This attempt was to prove the concept.
I edited three borders and kept ample space at the bottom to print rules for each card. Editing took longer on high-resolution images, but I kept the original sizes.
Second round of card borders
The rest of the summary posts have been arranged by date.
First time here?
Completed projects from year 1
Completed projects from year 2
Completed projects from year 3
Completed projects from year 4
Completed projects from year 5
Completed projects from year 6
Completed projects from year 7
Completed projects from year 8
Completed projects from year 9
Completed projects from year 10
Disclaimer for http://24hourengineer.blogspot.com and 24HourEngineer.com
This disclaimer must be intact and whole. This disclaimer must be included if a project is distributed.
All information on this blog, or linked by this blog, is not to be taken as advice or solicitation. Anyone attempting to replicate, in whole or in part, is responsible for the outcome and procedure. Any loss of functionality, money, property, or similar, is the responsibility of those involved in the replication.
All digital communication regarding the email address 24hourengineer@gmail.com becomes the intellectual property of Brian McEvoy. Any information contained within these messages may be distributed or retained at the discretion of Brian McEvoy. Any email sent to this address, or any email account owned by Brian McEvoy, cannot be used to claim property or assets.
Comments to the blog may be utilized or erased at the discretion of the owner. No one posting may claim property or assets based on their post.
This blog, including pictures and text, is copyright to Brian McEvoy.
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